Charles Marley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His red hair is long and unkept. His gray eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.
History: Charles lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
Gunter Kendall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long golden beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Actor in town.
History: He was born into a rich family. He was taken from his home at a very young age. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Iolite (50 gp). Lapis lazuli (16 gp). Azurite (16 gp). 1 Minor magic item.
Cory Stratford, Male Human [Permalink]
Personal [hide]
Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. His white hair is heavily combed to the left. He has several tiny ruby earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and to be a shepherd again
Ideals: Justice. Bonds: Rich, Job, Slave. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 sp.
Don Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Hag in disguise. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He desires power and/or immortality.
Flaws: Depressed. Bonds: Attractive, Adventurer, Military, Enemies. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Tim Shelly, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his red hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well
Flaws: Terse, Shy. Bonds: Attractive, Slave. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 40000 cp.
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