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NPC Generator

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Advanced [show]


Shane Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Barrister. He sports a long chestnut beard, and similarly colored long hair. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: Shane was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a server again

Ideals: Athletic, Artistic. Flaws: PTSD. Bonds: Job. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Shane Brownrigg, Male Human Expert 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


William Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Bowyer does. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He now owns his own business.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and expand his business

Flaws: Disease, Shy. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

William Gracey, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)7 (-2) 13 (+1)15 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (1600 gp). 1 Banded mail. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Aldous Van Es, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries longswords. His moppish red hair is in a traditional bowl cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Religious. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Van Es, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Odo Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is long and blonde with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His fierce hazel eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion.

Flaws: Racist, Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Odo Langdon, Male Human Warlock 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)15 (+2) 19 (+4)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Nash, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His moppish auburn hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a forest tribe. A few years later when the west was not economically sound they moved to his current location. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Immigrant. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Lewis Nash, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)7 (-2) 16 (+3)13 (+1)
Skills Arcana +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 80 pp.


Social Check DCs

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