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Advanced [show]


Thomas Breeden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Bonds: Job, Family, Nature. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Thomas Breeden, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 54 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. Freshwater pearl (6 gp). Tourmaline (90 gp).


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He carries a battered scimitar and tarnished halberd as well. His white hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Arnold Cooper, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 15000 sp.


Social Check DCs


Ralf Blankley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his long golden hair kept up in a rat tail. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Disease. Bonds: Rich. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Blankley, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)16 (+3) 9 (-1)13 (+1)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp.


Social Check DCs


Thomas Alby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Banker. He wears a deerstalker hat to cover his moderate length blonde hair. His hazel eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Mayor profession.

History: Born in the north to a Banker, Thomas learned a great deal about his father's area of expertise. After coming to the age of reason, Thomas took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: He is content; and wants to raise his children well

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Job, Family. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Thomas Alby, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He keeps his long chestnut hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Flaws: Depressed, Shy. Bonds: Attractive, Religious, Enemies. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Odo Staurheim, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)5 (-3)
Skills Acrobatics +2, Performance -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp.


Social Check DCs

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