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Advanced [show]


Charles Chatham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His hair is long and brown with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Optimist. Bonds: Attractive, Family, Rich, Immigrant. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Chatham, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 5 (-3)11 (+0) 18 (+4)12 (+1)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 1000 sp.


Social Check DCs


Balimaar Kelsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely white suit with green socks and a vest with buckled shoes. He has wavy white hair. His eyes are blue and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the south; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Religious, Job, Adventurer. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Kelsey, Male Human Warlock 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Randal Holton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean yellow cloak covering his clean studded leather, and is pretty ugly. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to be a engraver again

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Randal Holton, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 5 (-3)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His golden hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of drow

Flaws: Antagonistic, Lazy. Bonds: Attractive, Poor, Military, Enemies. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Shane Walpole, Male Human Druid 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)19 (+4) 14 (+2)13 (+1)
Skills Medicine +5, Religion +7
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. Iolite (80 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Gomory Rutland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His amber eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he's looking for his big break

Ideals: Joker, Gifted. Bonds: Adventurer, Job. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Gomory Rutland, Male Human Fighter 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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