Adelard Perry, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Laborer. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair up. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with writing.
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal writing training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Many dire rats want him driven away; and someone believes him a fraud
Ideals: Fighting, Artistic. Bonds: Has a crush, Enemies. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 3000 sp.
Diggory Shelby, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man tends to wear a large brown jacket. His white hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the south his family was never financially stable. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and revenge
Ideals: Athletic, Gifted. Bonds: Job, Religious, Poor, Enemies. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Abyssal, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Gerald Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered mace and tarnished halberd as well. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 11th year, his parents were killed by a dire rats raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats.
Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Attractive, Military, Enemies. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Theobald Birkenhead, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His broad hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.
History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Trey Cornish, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy brown pantaloons and a blue scarf. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his brown eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the west. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Moss agate (7 gp). Bloodstone (80 gp). Carnelian (80 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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