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NPC Generator

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Advanced [show]


Dustin Hailey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He is physically well-built. With a patchy blonde beard and wild blonde hair. His eyes are green.

Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north, but his parents moved at a very young age to the west. Like his father and his sister before him, after school he went straight into learning to become a Engraver. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Dustin Hailey, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 8 Acid flasks. 1 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Adelard Gresham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, he is not a threatening figure. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and marry his brother to traveling adventurers

Ideals: Philantrophist, Joker, Artistic. Flaws: Disease, Depressed. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Adelard Gresham, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Jet (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a monstrous two handed axe. He has a long auburn beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Fisher, but he was a colossal failure. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: To be a Fisher again; and expand his business

Ideals: Justice, Artistic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Ernest Winthrop, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2300 sp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Anthony Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: He is a Metallic Dragon in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying brother.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Optimist, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Anthony Hayden, Male Human Commoner 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item.


Social Check DCs


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey shirt with thin violet vertical stripes and grey pants. His moppish silver hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gerard was born on a far southern forest where he grew up under the tutelage of his mother, an expert Map Maker. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Impulsive, Racist. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Gerard Hale, Male Human Warrior 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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