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NPC Generator

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Advanced [show]


Justin Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to cover his moderate length chestnut hair. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: He comes from a rich northern family. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Justice, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Justin Ashley, Male Human Commoner 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 18 (+4)16 (+3)
Skills Insight +7, Investigation +5
Senses Passive Perception 14
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1400 gp. Malachite (9 gp). Sardonyx (30 gp).


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His brown hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Bonds: Attractive, Family, Adventurer, Poor, Nature. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Gunter Branson, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Lindsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: Diggory hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He inherited the family business which he has now maintained for 9 years.

Motivation: He's in love; and to be a healer again

Ideals: Professionalism. Flaws: Shy. Bonds: Enemies, Job, Has a crush. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Diggory Lindsey, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Wesley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. He has a small bristly mustache and wavy black hair. He has several tiny jet earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Diggory hails from a village terrorized by drow. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and a deep hatred of drow

Ideals: Passionate, Justice. Bonds: Attractive, Rich, Enemies. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Diggory Wesley, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. An abacus with copper, silver and gold markers (130 gp). Gold and topaz bottle stopper cork (500 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. His silver hair is kept up in a ponytail inside a deerstalker hat. This blue eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Graeme, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp.


Social Check DCs

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