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NPC Generator

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Advanced [show]


Robert Roscoe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time, he is not a threatening figure. He has a long auburn beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Robert was born on a far northern plains where he grew up under the tutelage of his father, an expert Animal Trainer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Poor, Immigrant. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Robert Roscoe, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Fighting, Logical, Gifted. Bonds: Has a crush, Adventurer. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Thomas Denholm, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He dresses in brown turtlenecks beneath a green coat with pastel slacks. His chestnut hair and beard is wavy and long. His gray eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Ideals: Justice, Gifted. Bonds: Slave, Job, Family. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Richard Cholmondeley, Male Human Rogue 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)7 (-2) 14 (+2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rolf Marlee, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His hair is red and curly. His fierce gray eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the north. In his 12th year, his parents were killed by a goblins raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.

Motivation: A deep hatred of goblins; and revenge

Ideals: Optimist, Gifted. Bonds: Immigrant, Enemies. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Rolf Marlee, Male Human Cleric 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 4000 sp.


Social Check DCs


Adelard Barney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy brown pantaloons and a yellow scarf. He has done his best to style his golden hair to look like a famous performer. His brown eyes dart from person to person.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Extrovert, Logical. Bonds: Rich, Job, Family. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Barney, Male Human Monk 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 10000 sp.


Social Check DCs

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