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NPC Generator

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Advanced [show]


John Allerton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is heavily combed to the right. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Rich, Family. Occupation: Layabout

Voice: Stutters

Attributes [hide]

John Allerton, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 300 gp.


Social Check DCs


Henry Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Justice, Fighting. Flaws: Addict. Bonds: Religious. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Henry Northcott, Male Human Expert 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 90000 cp.


Social Check DCs


Lance Gyula, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich eastern family. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Rich, Nature. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Lance Gyula, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Acrobatics +7, Medicine +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +1

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Cornish, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length auburn hair. His eyes are violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Thomas was raised in a hard working conservative environment. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Thomas Cornish, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Diggory Warwick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. Diggory was born on a far eastern desert where he grew up under the tutelage of his father, an expert Assassin. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Entrepeneur, Impeccable. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Warwick, Male Human Expert 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 16 (+3)14 (+2)
Skills Medicine +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 7 Acid flasks. 1 Smokesticks. 4 Antitoxin.


Social Check DCs

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