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Advanced [show]


Nicholas Benson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Mundane, Impulsive, PTSD. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Nicholas Benson, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs


Nicholas Marley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better kind of golem.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Family. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Marley, Male Human Fighter 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Arnold Acton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky green painted plate armor. His silver hair is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: Born in the south his family was never financially stable. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Fearful. Bonds: Poor, Attractive, Family. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Arnold Acton, Male Human Aristocrat 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Embroidered and bejeweled glove (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is generally shirtless and showing off his tattooed chest. He keeps his blonde hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Davenport, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 9 (-1)6 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Heward Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail, and he perpetually has his spear ready. His head has been shaved. He has several tiny jet earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he wants revenge against orcs

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Heward Hadleigh, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Good lock.


Social Check DCs

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