Alex Abram, Male Human [Permalink]
Personal [hide]
Description: A 5'1" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his golden hair up in a very large beehive style do. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the west, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he is terrified, and will act out of fear
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor, Debt. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 3000 sp.
Norman Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He has a long golden beard with little hanging trinkets. His eyes are hazel and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Military, Job. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 18000 cp.
Heward Kent, Male Human [Permalink]
Personal [hide]
Description: A 5'8" northern man, he sports grey clothing, slightly heavier than average wear. His black hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: A strong sense of loyalty to Human people; and expand his business
Flaws: Antagonistic, PTSD, Racist. Bonds: Job, Family. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp.
Trey Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with yellow socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red hair has been sun bleached extensively. His gray eyes peer out from beneath his wide-brimmed black hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trey was born with his mother's beautiful face. He dropped out of school before completing his studies. He left for the south, certain he would find work there.
Motivation: Further expansion of business; and he is wracked by social anxiety
Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Freshwater pearl (10 gp). Rhodochrosite (10 gp). Azurite (10 gp).
Gomory Ashton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a faded coat and loose pants complete with broad hat. His skin is also unnaturally pale. He has a golden handlebar mustache and slicked back golden hair. His eyes are amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Sage; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Mentor, Nature. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 500 gp. Sard (80 gp). Moss agate (4 gp). Moonstone (80 gp). Golden yellow topaz (700 gp). 1 Minor magic item.
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