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Advanced [show]


Conrad Heiser, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. His silver hair is unkempt and raggedy. His gray eyes peer out from beneath his top green hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Conrad Heiser, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. Rock crystal (40 gp). Bloodstone (40 gp).


Social Check DCs


Cory Heiser, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a worn and beaten armor. He wears his silver hair down. His eyes are a pleasant amber.

Personality: He speaks before he thinks and is too direct. He is obsessed with his god.

History: Born in the west to a Priest, Cory learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Impulsive. Bonds: Religious, Job, Adventurer. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Heiser, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, red shirt, and black tie. His blonde hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Adventurer, Rich. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Trym Remington, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills History +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Balimaar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Balimaar studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Gifted. Flaws: Insane, Shy. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Hayhurst, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Minor magic item.


Social Check DCs


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He carries with him a set of shields, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them

History: Gifted from a young age, Charles studied abroad. His arcane abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Passionate, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Charles Middleton, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 17 (+3)10 (+0) 15 (+2)8 (-1)
Skills Stealth -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: Just what you see.


Social Check DCs

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