Heward Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his mace ready. His tied-back hair is blonde. He wears large thick round spectacles.
Personality: Eccentric and domineering, Heward will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Extrovert. Bonds: Rich, Military. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Silk rope. 1 Average lock.
Gerald Cason, Male Human [Permalink]
Personal [hide]
Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: He was born in the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy. Bonds: Poor, Immigrant, Guardian, Religious. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Gilbert Thorpe, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His hair is auburn and very short. His violet eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.
History: Gilbert hails from a village terrorized by giants. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hasn't been sleeping well lately.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Enemies, In love. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Smoky quartz (40 gp). Tiger eye turquoise (12 gp). Jet (100 gp). Coral (100 gp).
Lance Langston, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, tan cloak, he is not a threatening figure. His black hair is thinning but still full. His violet eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Healer job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to be a baker again
Ideals: Optimist. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp.
Percival Clifford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large white mantle and cape that has been intricately interwoven into his pastel robe. His hair is cut close to his head. His violet unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Ruler, his mother struggled to pay the bills. He worked as a nervous Bather and found it very stressful. He then took over the family business and is one of the better Bather for hire.
Motivation: To be a Ruler again; and he is unsatisfied with his job
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 2000 sp.
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