Guy Clifton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Banker uniform. With a patchy silver beard and wild silver hair. He has a tattooed face.
Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Banker and found it very stressful. He became a Banker soon after.
Motivation: Sabotage a competitor; and to be a unemployed again
Ideals: Artistic, Opinionated. Bonds: Job, Attractive, Poor. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Sard (40 gp). Bloodstone (40 gp). Golden pearl (50 gp).
Hubert Browning, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Fortune-teller does. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black hair is thinning but still full. He has a dull look in his amber eyes.
Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has worked as a Fortune-teller like his father before him.
Motivation: He loathes his own lifestyle; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Depressed, Ugly. Bonds: Job, Rich. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp. Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Snape, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a feathered hat to hide his balding. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant, Family. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Alex Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair down. He has several tiny topaz earrings on each ear.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Cynical, Insomniac. Bonds: Rich. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp. 1 Half-Plate.
Godfrey Spalding, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple yellow robe with green stripes complete with hood. His silver hair is cut short with large spiked bangs in the front. His gray eyes are slightly larger than normal.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Junk Dealer soon after.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
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