Hugh Clive, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a yellow poncho over his likewise colored trousers and shirt, he is not a threatening figure. He wears his black hair up. He has gleaming, smiling blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hugh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Secretive. Bonds: Religious, Slave. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 66 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 2000 sp. Violet garnet (1100 gp).
Tim Badger, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright white suits and hats. His silver hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has achieved small success as a Performer.
Motivation: Expand his business.
Ideals: Joker, Philantrophist, Gifted. Bonds: Poor, Attractive, Job. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Balimaar Spalding, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He is physically well-built. He has wavy chestnut hair. His eyes are a pleasant violet.
Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Racist, Mundane. Bonds: Military, Job. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Robert Rayden, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His auburn hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Adventurer, Nature. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Minor magic item.
Shane Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with deerstalker hat. His red hair is singed and shortened. He has amber eyes and a black hat with a red feather.
Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. Cursed with unlife at a very young age, Shane has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: To find somewhere to settle down; and he is wracked by social anxiety
Flaws: Ugly, Addict, Lazy, Disease. Bonds: Nature. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: Rock crystal (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!