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NPC Generator

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Advanced [show]


Lewis Halsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His silver hair is cut short with large spiked bangs in the front. His blue eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Lewis studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and to be a weaver again

Ideals: Optimist, Joker, Gifted. Bonds: Job, Family. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lewis Halsey, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


William Wade, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with green colored cloaks and clothing and is in decent physical shape. He keeps his brown hair in a pixie cut. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, William studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and further expansion of business

Ideals: Gifted, Optimist. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

William Wade, Male Human Commoner 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 17 (+3)14 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is knotted and matted. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Gracey, Male Human Fighter 10
Medium (5'0") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Cotton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a red tunic with brown highlights, and long green pants that bunch up around his shoes. His silver hair is long and unkept. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 7 years old his parents immigrated from the south. His childhood dream was to be a Merchant, but he was a colossal failure. He has drifted from career to career and currently works as a Healer.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Athletic, Extrovert. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Godfrey Cotton, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. Gomory was born on a far southern forest where he grew up under the tutelage of his mother, an expert Roofer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Gomory Mitchell, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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