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NPC Generator

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Advanced [show]


Gilbert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of goblins.

Ideals: Joker, Philantrophist. Bonds: Immigrant, Attractive, Poor. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Gilbert Bradshaw, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 13000 sp. Violet garnet (300 gp). Malachite (16 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Dustin Carlisle, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. He sports a long silver beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Ugly. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Dustin Carlisle, Male Human Expert 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Freshwater pearl (13 gp). Zircon (30 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Braxton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Lance has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Family. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Lance Braxton, Male Human Sorcerer 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Just what you see.


Social Check DCs


Kody Wesley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Rich. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Kody Wesley, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Charles Atherton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear red tank tops with pastel pants. He wears a broad hat to hide his balding. He has amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Immigrant, Job, Religious, Enemies. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Charles Atherton, Male Human Bard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Druidic, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 400 gp. Malachite (6 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Good lock.


Social Check DCs

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