Cory Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. His white hair is smooth and relatively long. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He became a Bricklayer soon after.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Onyx (20 gp). Golden yellow topaz (600 gp). Chrysoberyl (150 gp). Sard (20 gp).
Percival Royston, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He likes to wear ponchos typically of a light blue in addition to tight pants. He has a hunchback. He wears his black hair down. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His father raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 13 years.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Immigrant, Adventurer. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Gomory Birkenhead, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a black and green robe with the hood down. His golden hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Impulsive. Bonds: Job, Rich. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points -3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 5 (-3) | 8 (-1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Hunter Webley, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Fortune-teller uniform. He is muscular with a powerful set of arms. He wears his brown hair up. His brown eyes dart from person to person.
Personality: He will rave to anyone who will listen. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Hunter studied abroad. He has chosen to use the inheritance that was left to him frivolously. He struck the Fortune-teller job and began his own company from there.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Gifted. Flaws: Insane. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. Aquamarine (900 gp).
Alex Anderton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He has dyed his greying black hair a little too much giving a sharp black color. He is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.
History: Alex was born with his mother's beautiful face. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Immigrant, Attractive, Nature. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
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