Gunter Budd, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a large black jacket. He wears a colorful flower in his auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. In his youth he was a Painter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Fighting. Flaws: PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Everburning torch.
Gomory Sydney, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, constantly wearing a yellow suit, tan shirt, and green tie. He is an epitome of beauty. His auburn hair is cut short with large spiked bangs in the front. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Ideals: Artistic, Logical. Bonds: Attractive, Religious, Immigrant. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3 Antitoxin.
Kody Paxton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy black pantaloons and a white scarf. He has a long silver beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Performer in town.
History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Performer for hire.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Insane. Bonds: Attractive, Job, Mentor, Nature. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Violet garnet (200 gp). Black opal (800 gp). Golden yellow topaz (200 gp).
Peter Morley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his hair in dreadlocks. His eyes are amber.
Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Hematite (7 gp). 1 Minor magic item.
Peter Lester, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long golden hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers
Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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