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Advanced [show]


Frederick Southey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to hide his balding. He has a dull look in his blue eyes.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants he idolized his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has dedicated himself to building a better village for his children.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Flaws: Insane, Selfish. Bonds: Adventurer, Immigrant, Family. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Frederick Southey, Male Human Paladin 10
Medium (6'6") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 47 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Deception +5, Medicine +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 600 gp. Hematite (10 gp). Black pearl (1300 gp). Alexandrite (1300 gp).


Social Check DCs


Shane Astley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Engraver again; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Shane Astley, Male Human Wizard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 16 (+3)11 (+0)
Skills Nature +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Banded agate (4 gp). Deep green spinel (160 gp). Blue star sapphire (700 gp). Black opal (700 gp). 1 Magnifying glass.


Social Check DCs


Gunter Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His silver hair is cut jaggedly and amateurishly. His brown eyes peer out from beneath his deerstalker black hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Blacksmith, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Gunter Badger, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 15 (+2)15 (+2)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he typically wears tan cloth garments or leather armor. He has white hair. This gray eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Ruler business at a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Ruler.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Bonds: In love, Job. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Miles Gresham, Male Human Sorcerer 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 500 gp. Alexandrite (1500 gp). Black pearl (1500 gp). Bloodstone (50 gp).


Social Check DCs


Godfrey Bing, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His long blonde hair is drawn into a two foot long braid. His amber eyes peer out from beneath his top green hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Joker. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, In love. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Godfrey Bing, Male Human Paladin 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp.


Social Check DCs

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