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NPC Generator

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Advanced [show]


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky blue painted plate armor, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 7 years old his parents immigrated from the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: In love, Immigrant. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Anselm Bentley, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Ernest Graeme, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long red beard, and similarly colored long hair. His brown eyes are slightly larger than normal.

Personality: This man loves writing and to teach people writing more than just about anything. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Graeme, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 16000 cp. Banded agate (16 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Gilbert Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has a moderate pudge and is not very fit. He is bald on top and has large silver tufts of hair around his ears. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is an amazing painter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice, Gifted, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Alston, Male Human Expert 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 5 (-3)12 (+1)
Skills Athletics +4, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 4 Holy water.


Social Check DCs


Godfrey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair and beard is wavy and long. His eyes are gray and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Optimist. Bonds: Has a crush, Nature, Job, Family. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Godfrey Roscoe, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)6 (-2) 15 (+2)10 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. Sard (30 gp). Red-brown spinel (40 gp).


Social Check DCs


Justin Dayton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tight fitting blue shirt and pants. His clothes are grease stained in places. His moppish silver hair is in a traditional bowl cut. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and regain custody of his daughter

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Family. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Justin Dayton, Male Human Monk 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 8000 sp.


Social Check DCs

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