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NPC Generator

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Advanced [show]


Norman Clifford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a pastel cloak and cross-gartered white stockings. He has a hunchback. His moppish white hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Actor. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Ugly, Insane. Bonds: Job, Enemies, Military. Occupation: Actor

Voice: French accent

Attributes [hide]

Norman Clifford, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Bernard Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He keeps his long blonde hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy, Impulsive. Bonds: Mentor, Adventurer. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Bernard Kinsley, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Washington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and white tie. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes peer out from beneath his feathered brown hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Raymond Washington, Male Human Sorcerer 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Simon Beitz, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair is drawn into a two foot long braid. He has gray eyes and a black hat with a grey feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Adventurer, Military. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Simon Beitz, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)8 (-1) 9 (-1)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Citrine (30 gp). Chrysoberyl (90 gp). Hematite (8 gp). Violet garnet (1500 gp).


Social Check DCs


Ernest Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His auburn hair is unkempt and raggedy. His amber eyes peer out from beneath his top black hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ernest was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Ernest Spaulding, Male Human Rogue 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)11 (+0) 11 (+0)5 (-3)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 300 gp. Obsidian (10 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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