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NPC Generator

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Advanced [show]


Balimaar Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and he perpetually has his nunchaku ready. He keeps his long auburn hair kept up in a rat tail. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Job, Mentor. Occupation: Barber

Voice: Raspy

Attributes [hide]

Balimaar Stanford, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 20 pp.


Social Check DCs


Alexandre Elton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a pastel suit. He is bald on top and has large brown tufts of hair around his ears. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Alexandre's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Alexandre Elton, Male Human Bard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Onyx (40 gp). Peridot (40 gp). Black pearl (1600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival York, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has no hair. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Percival studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival York, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Peridot (20 gp). Azurite (4 gp). Freshwater pearl (4 gp). Banded agate (4 gp). 1 Magnifying glass.


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His brown hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Richard's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Addict, Antagonistic, Disease. Bonds: Poor. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Richard Altham, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Cory Ansley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He struck the Marshal job and began his own company from there.

Motivation: Regain custody of his son.

Flaws: Ugly, Disease. Bonds: Job, Family, Adventurer. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Cory Ansley, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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