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NPC Generator

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Advanced [show]


Peter Langston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a hand crossbow. He has a small bristly mustache and wavy red hair. His green unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Body Guard, Peter learned a great deal about his father's area of expertise. He worked as a nervous Body Guard and found it very stressful. He then took over the family business and is one of the better Body Guard for hire.

Motivation: To be a Bricklayer again; and he wants revenge against brigands

Flaws: Disease, Shy. Bonds: Poor, Enemies, Job. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Peter Langston, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp. Tourmaline (100 gp). Malachite (16 gp). Jasper (60 gp).


Social Check DCs


Robert Blackwood, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he's in love

Ideals: Disciplined. Flaws: Secretive. Bonds: Immigrant, Nature, Military. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Blackwood, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Moonstone (70 gp). Azurite (10 gp). Black pearl (800 gp). Rose (70 gp).


Social Check DCs


Ralf Reid, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears baggy black pantaloons and a green scarf. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Enemies, Military. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Ralf Reid, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1500 sp. 1 Disguise kit. 1 Average lock.


Social Check DCs


Nicholas Southey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He sports a long golden beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Forgetful. Bonds: Mentor. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Southey, Male Human Fighter 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 29 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)12 (+1) 11 (+0)18 (+4)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: Jeweled anklet (1000 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Drogo Middleton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Adventurer, Rich, Military. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Middleton, Male Human Wizard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs

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