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NPC Generator

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Roger Adley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His white hair and beard is wavy and long. His brown eyes are passionate and lively.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: Roger hails from a village terrorized by goblins. He has had some formal dancing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: To protect his home; and to reunite with his absent father

Ideals: Philantrophist, Artistic. Bonds: Enemies, Family, Guardian. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Roger Adley, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Performance +4, Stealth +1
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 20000 cp.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears brown cloth garments or leather armor. His brown hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gilbert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Optimist, Logical, Gifted. Flaws: Addict, Insane. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Gilbert Kitchur, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Pink pearl (150 gp). Violet garnet (1400 gp). Tourmaline (150 gp).


Social Check DCs


Reynard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Reynard was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He is wracked by social anxiety; and regain custody of his son

Flaws: Ugly, Depressed, Fearful. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Reynard Sherwood, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 9 (-1)17 (+3)
Skills Animal Handling +1, Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and to prove his worth to the world

Flaws: Ugly, Insomniac, Forgetful. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Manfred Mitchell, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)11 (+0) 8 (-1)18 (+4)
Skills Nature +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Rock crystal (20 gp). Chalcedony (20 gp). Hematite (15 gp).


Social Check DCs


Percival Payton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His feathered hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is a bit of a kleptomaniac; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Selfish. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Percival Payton, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 8000 sp. Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (800 gp). Fire opal pendant on a fine gold chain (800 gp). An abacus with copper, silver and gold markers (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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