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Advanced [show]


Alexandre Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. He keeps his long black hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Alexandre Clare, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Religion +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Gilbert Home, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic, Professionalism. Bonds: Enemies, Poor, Adventurer. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Gilbert Home, Male Human Sorcerer 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 5000 sp.


Social Check DCs


Hunter Weld, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he dresses in violet turtlenecks beneath a blue coat with white slacks. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves painting and to teach people painting more than just about anything. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Blacksmith like his father before him.

Motivation: He wants to get laid; and expand his business

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Job, Has a crush. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Hunter Weld, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Cloth of gold vestments (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs


Adelard Kimberly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Assassin and found it very stressful. He then took over the family business and is one of the better Assassin for hire.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Adelard Kimberly, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Gold and topaz bottle stopper cork (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Adam Conway, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Fisher, but he got bored and became a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Fisher again.

Flaws: Shy, Selfish. Bonds: Attractive, Rich, Job. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Adam Conway, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Nature +1, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs

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