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NPC Generator

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Advanced [show]


Bernard Westcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a black and red handkerchief worn on his right side. His hair is always cut to a buzz. His eyes are violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: He was raised in a island tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Fearful, Insane. Bonds: Nature. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Bernard Westcott, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. Blue quartz (12 gp). Alexandrite (500 gp).


Social Check DCs


Tim Astley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He has styled his chestnut hair well, parting it to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Tim was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Family. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Tim Astley, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. 2 Antitoxin.


Social Check DCs


Roger Bentley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His blonde hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the west. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Pacifist, Opinionated, Impeccable. Bonds: Attractive, Military. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Roger Bentley, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Peridot (80 gp). Blue star sapphire (1200 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Thomas Thorpe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears yellow trousers with black and green striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Nature, Family. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Thomas Thorpe, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 17 (+3)10 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Hourglass.


Social Check DCs


Hubert Wentworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear brown pants and tee shirts. His blonde hair is kept up in a ponytail inside a small hat. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Sage, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: Further expansion of business; and to be a sage again

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Hubert Wentworth, Male Human Warrior 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Athletics +6, Nature +6
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6

Possessions: 120 pp. Chalcedony (70 gp). Malachite (6 gp). Smoky quartz (70 gp). Brown-green garnet (120 gp).


Social Check DCs

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