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NPC Generator

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Advanced [show]


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Balimaar studied abroad. He worked as a nervous Barkeep and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He would like to get married and retire; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Racist, Greedy. Bonds: Has a crush, Job. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Balimaar Watson, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 13 (+1)10 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Good lock.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His black hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Passionate. Flaws: Ugly, Selfish, Mundane. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Dalton, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 14000 cp.


Social Check DCs


Shane Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear violet clothing when he does not wear armor. His black hair is heavily combed to the left. This green eyed westerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the west to a Glassblower, Shane learned a great deal about his mother's area of expertise. A gifted student he started as a Interpreter, but he got bored and became a Glassblower. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Athletic, Impeccable. Bonds: Enemies, Job, Adventurer. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Shane Oakley, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Robert Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His black hair is cut short. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Robert Berkeley, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)6 (-2) 14 (+2)4 (-3)
Skills Perception +4, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Thomas Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His long red hair is drawn into a two foot long braid. He has violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Immigrant. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Thomas Ashley, Male Human Commoner 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 30000 cp.


Social Check DCs

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