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NPC Generator

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Advanced [show]


Norman Hallewell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears tattered old clothes. His left hand appears badly burned and disfigured. His long white hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Guard, but he was a colossal failure. He struck the Priest job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Norman Hallewell, Male Human Expert 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 16 (+3)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Shane Beckwith, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He has chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Marshal, but he was a colossal failure. He struck the Sailor job and began his own company from there.

Motivation: Many gnolls want him driven away; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Beckwith, Male Human Ranger 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 8 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has gray eyes and a grey hat with a red feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Persistence, Impeccable. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Justin Cotton, Male Human Warrior 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Godfrey Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the four houses of cards on his torso. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Godfrey was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Logical. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Godfrey Palomarez, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs


Adelard Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Adventurer, Religious, Has a crush. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Sutton, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Athletics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1400 sp.


Social Check DCs

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