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Advanced [show]


Don Emsworth, Male Human [Permalink]

Personal [hide]

Description: This western man wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. His clothes are grease stained in places. His auburn hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the west. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Don's mother didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC; and he wants revenge against illithids

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Don Emsworth, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Denholm, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a brown cloak and cross-gartered yellow stockings. His right leg appears badly burned and disfigured. His hair is black and very short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: Odo was born the youngest of three triplets. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Flaws: Selfish. Bonds: Family, Nature. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Odo Denholm, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20000 cp. Black pearl (1400 gp). Malachite (5 gp). Blue star sapphire (1600 gp).


Social Check DCs


Aldous Clayton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His long chestnut hair reaches down to his waist. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Aldous Clayton, Male Human Rogue 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: Chalcedony (60 gp). Golden yellow topaz (900 gp). Eye agate (6 gp). Black opal (500 gp).


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of his god on his torso. He is muscular with a powerful set of arms. He has shaved his head bald. He has gray eyes and a black hat with a pastel feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: John was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Addict. Bonds: Family, Rich, Attractive. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

John Ainsworth, Male Human Sorcerer 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 9 (-1)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Tinley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears a yellow vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his chestnut hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Ugly, Insane, Impulsive. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Anselm Tinley, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs

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