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Advanced [show]


Henry Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His hair is red and very short. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Shy, Impulsive, Disease, Racist. Bonds: Attractive. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Kinsley, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Banded agate (7 gp). Bloodstone (30 gp). Smoky quartz (30 gp).


Social Check DCs


Ralf Stansfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his green robe and has his glaive always slung over his shoulder. His brown hair is slicked back into a classic pompadour. His eyes are hazel and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Rich, Family. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Ralf Stansfield, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Hugh Trowbridge, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His black hair is drawn into a tight pony tail with a clover scrunchie. He has blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Terse, Racist. Bonds: Immigrant, Military, Rich. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Trowbridge, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is cut short. His eyes are gray.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Military, Nature. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Gomory Blakely, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)5 (-3) 11 (+0)17 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with brown highlights, and long grey pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and he's in love

Flaws: Forgetful. Bonds: Family, Poor, Adventurer, Has a crush. Occupation: Banker

Voice: Stutters

Attributes [hide]

Robert Shelly, Male Human Druid 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Nature +5, Stealth +6
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs

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