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Advanced [show]


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His hair is white, silky, and of moderate length. His skin is flawless and his brown eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To prove his worth to the world; and many illithids want him driven away

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Charles Gracey, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 9 (-1)17 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Cooper, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His red hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Solomon Cooper, Male Human Fighter 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)7 (-2) 14 (+2)12 (+1)
Skills Arcana +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his lance, and his gloved hand is found clutching a lance. His tied-back hair is auburn. His amber eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Geoffrey was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Flaws: Shy, Insane. Bonds: Slave, Attractive. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Geoffrey Ainsworth, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Deep green spinel (40 gp). Pink pearl (40 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Cason, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Religious, Military. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Geoffrey Cason, Male Human Commoner 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Patrick Breeden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing a long, yellow cloak. He keeps his black hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Patrick Breeden, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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