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NPC Generator

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Advanced [show]


Henry Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His hair is long and blonde with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His amber eyes dart from person to person.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Ugly, Insane, Depressed. Bonds: Poor, Military. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Henry Hornsby, Male Human Barbarian 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Investigation +5, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Wymar Blyth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is silver. His fierce gray eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Gifted. Bonds: Family, Attractive, Nature. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Wymar Blyth, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1400 sp. Chrysoberyl (80 gp). Red spinel (80 gp).


Social Check DCs


John Wentworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His feathered hat is riddled with cuts and holes. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Addict. Bonds: Religious, Family. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

John Wentworth, Male Human Aristocrat 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)10 (+0) 15 (+2)19 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 900 gp. Bloodstone (50 gp).


Social Check DCs


Theobald Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious, Military. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Theobald Alton, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 13 (+1)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tim Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Tim Breeden, Male Human Wizard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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