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NPC Generator

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Advanced [show]


John Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying black hair a little too much giving a sharp black color. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: To prove his worth to the world; and he would like to get married and retire

Flaws: Ugly, Impulsive. Bonds: Has a crush, Mentor, Slave. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

John Clinton, Male Human Wizard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Deception +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Just what you see.


Social Check DCs


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful slaver made him what he is. He worked as a nervous Bellfounder and found it very stressful. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Beckwith, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp. 1 Half-Plate.


Social Check DCs


Patrick Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his golden hair up. His eyes are amber and beady.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Family, Adventurer. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Tinley, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Enfield, Male Human [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. With a patchy auburn beard and wild auburn hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and he is greedy

Flaws: Shy, Mundane. Bonds: Has a crush, Rich, Enemies. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Solomon Enfield, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 11 (+0)16 (+3)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp. 1 Buckler.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky green painted plate armor. His hair is white and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Impeccable, Persistence. Bonds: Military, Adventurer, Rich. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Graeme, Male Human Commoner 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 3000 sp. Chrysoprase (30 gp). Golden yellow topaz (1100 gp). Banded agate (14 gp).


Social Check DCs

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