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NPC Generator

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Advanced [show]


Rolf Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Rich, Religious, Family. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Rolf Pinkerton, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)17 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Patrick Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his white robe. He has styled his golden hair well, parting it to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: He got into the Laborer business at a young age. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Laborer.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence. Flaws: Addict, Shy. Bonds: Job, Slave. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Patrick Wellington, Male Human Cleric 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Chrysoprase (80 gp). Onyx (80 gp). Citrine (80 gp).


Social Check DCs


Arnold Carlyle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His silver hair is still thick. He has hazel eyes and a tan hat with a black feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Arnold studied abroad. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Gifted, Logical. Bonds: Rich, Attractive, Job. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Arnold Carlyle, Male Human Cleric 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Chrysoberyl (40 gp). Moss agate (5 gp). Aquamarine (400 gp). Tourmaline (40 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Cooper, Male Human [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of goblins

Ideals: Joker. Flaws: Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Geoffrey Cooper, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His golden hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Arnold Fidget, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 18 (+4)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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