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Advanced [show]


Odo Bradley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. His brown hair is thinning but still full. His amber eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is a Lycanthrope in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Professionalism. Flaws: Secretive. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Bradley, Male Human Paladin 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 11 (+0)5 (-3)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alexandre Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears brown cloth garments or leather armor. His white hair is lengthy. His gray unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He now owns his own business.

Motivation: Expand his business; and he is content

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Job, Religious. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Wedgwood, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)5 (-3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Graeme, Male Human Paladin 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1100 gp. Hematite (8 gp). Onyx (60 gp).


Social Check DCs


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature, Family. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Godfrey Hale, Male Human Monk 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 18 (+4)16 (+3)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Hunter does. His tied-back hair is red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Opinionated. Flaws: Selfish. Bonds: Job, Rich. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

John Wordsworth, Male Human Rogue 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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