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NPC Generator

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Advanced [show]


Lance Richie, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, brown cloak, marred by teas. He has a long black beard with little hanging trinkets. His brown eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Logical, Justice. Flaws: Ugly, Selfish, Fearful. Bonds: Job. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Richie, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 4 (-3)11 (+0) 12 (+1)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and his religion dominates his actions

Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Lincoln, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Diggory Breeden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are slightly larger than normal.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: The child of a Mayor, who enjoyed hunting, Diggory was taken on many hunting expeditions. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Nature, Immigrant. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Diggory Breeden, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Amber (40 gp). Chrysoprase (70 gp). Amethyst (40 gp).


Social Check DCs


William Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He now owns his own business.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

William Rodney, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3000 sp. Freshwater pearl (4 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Simon Oakes, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish red hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Guardian, Rich, Adventurer. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Simon Oakes, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 sp.


Social Check DCs

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