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Advanced [show]


Anselm Webley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love.

Ideals: Joker, Entrepeneur. Bonds: In love, Poor. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Anselm Webley, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Emerald (600 gp). Amethyst (100 gp). Sard (70 gp).


Social Check DCs


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Adventurer. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Gerard Wordsworth, Male Human Druid 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs


William Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. He has styled his red hair well, parting it to the right. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by goblins. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His religion dominates his actions; and a deep hatred of goblins

Flaws: Racist, Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Gladstone, Male Human Fighter 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 9 (-1)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent mother

Flaws: Secretive, Shy. Bonds: Poor, Family, Adventurer. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Balimaar Deighton, Male Human Commoner 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)17 (+3) 9 (-1)6 (-2)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Aquan
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Hadley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears tattered old clothes. He sports a long white beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Insomniac, Depressed, Disease. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Randal Hadley, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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