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NPC Generator

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Advanced [show]


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes. He has a slight overbite and is overall scrawny. His hair is black and very short. His fierce brown eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the north to a Soapmaker, Gunter learned a great deal about his mother's area of expertise. A gifted student he started as a Carpenter, but he got bored and became a Soapmaker. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Gunter Altham, Male Human Wizard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 12 (+1)6 (-2)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Theobald Richie, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He is typically in his Hunter uniform. His red hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Attractive, Mentor. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Theobald Richie, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Godfrey Crawford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: Born in the west to a Mayor, Godfrey learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Mayor for hire.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Godfrey Crawford, Male Human Cleric 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. Cloth of gold vestments (40 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Rolf Blythe, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his father.

History: Rolf was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the west

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Bather

Voice: Whispers

Attributes [hide]

Rolf Blythe, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Gilbert Browning, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and white robe with the hood down. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Gilbert Browning, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)7 (-2) 15 (+2)6 (-2)
Skills Athletics +0, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. White pearl (40 gp). Iolite (20 gp).


Social Check DCs

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