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NPC Generator

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Advanced [show]


Clerebold Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with poetry.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Clerebold Wakefield, Male Human Warlock 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 gp.


Social Check DCs


Charles Colby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His tied-back hair is red. His eyes are amber and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero; and he is greedy

Flaws: Disease, Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Colby, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 6 (-2)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Breastplate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He keeps his long black hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Lance Langston, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)7 (-2) 14 (+2)15 (+2)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Adam Marlowe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Poor. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Adam Marlowe, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)15 (+2) 15 (+2)10 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roger Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly chestnut, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Roger Winchester, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)6 (-2) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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