Ernest Myerscough, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears tattered old clothes, and his gloved hand is found clutching a sai. He has shaved his head bald. He has a dull look in his blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Adventurer, Poor. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Golden pearl (100 gp). Rock crystal (20 gp). Obsidian (16 gp). Banded agate (16 gp). 1 Minor magic item.
Bertram Haley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white shirt with thin green vertical stripes and black pants. He sports a long silver beard, and similarly colored long hair. His amber eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 90 pp. Deep blue spinel (1500 gp). Rhodochrosite (11 gp). Red-brown spinel (120 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.
Roger Pickering, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears blue leather gloves, a blue jacket, and tight pants, marred by chocolates. His silver hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 7 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has money and likes to spend it; and he's attracted to the pc
Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 6 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Jocelyn Hallewell, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. His hair is blonde and curly. His brown unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his sister; and money/treasure
Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Family, Adventurer, Rich. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 59 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 100 gp. Sardonyx (40 gp). Violet garnet (300 gp). Banded agate (15 gp). 1 Silk rope. 1 Healer’s kit.
Kody Rodney, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His red hair is thinning but still full. His hazel eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He also is a firm believer in the manly ideal.
History: He was born in the east, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Impulsive. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp. Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.
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