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NPC Generator

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Advanced [show]


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: John wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and further expansion of business

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Mentor, Poor. Occupation: Adventurer

Voice: French accent

Attributes [hide]

John Denholm, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear yellow tank tops with brown pants. He has shaved his head bald. His brown eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Flaws: Selfish, Insomniac. Bonds: Rich, Slave, Religious. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Tim Davenport, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Deep green spinel (60 gp). Coral (60 gp). Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Doctor profession.

History: Theodoric was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the east, certain he would find work there.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Justice. Flaws: PTSD. Bonds: Job, Immigrant, Rich. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Theodoric Dayton, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Nicholas Shelley, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Nicholas Shelley, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)18 (+4) 12 (+1)13 (+1)
Skills Investigation +7, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Lewis Harlan, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His silver hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Lewis hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Harlan, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. 1 Silver holy symbol. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Good lock.


Social Check DCs

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