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Advanced [show]


Theodoric Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.

Motivation: Doesn't want to be a Mason and was forced into it by his family.

Ideals: Fighting. Flaws: Cynical. Bonds: Adventurer, Attractive, Family. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Theodoric Marlowe, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs


Ernest Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Ernest Kendal, Male Human Paladin 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Onyx (40 gp). Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Thomas Abram, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green armored body suit, with a simple grey line shooting up and back down. He is bald on top and has large red tufts of hair around his ears. He is baby faced.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: Born in the east his family was never financially stable. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Thomas Abram, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 18 (+4)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries a battered flail and tarnished bow as well. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Charles was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Mentor. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Clifford, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black shirt with thin brown vertical stripes and yellow pants. His brown hair, when down, is lengthy. His eyes are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: Ralf was born in the west. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Professionalism, Persistence. Flaws: Depressed. Bonds: Adventurer, Nature. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Ralf Tyndall, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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