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Advanced [show]


Tim Brady, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports grey clothing, slightly heavier than average wear. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Engraver. He receives visions of the future at random moments

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Tim Brady, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Manfred Elton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he likes to wear grey tank tops with yellow pants. With bright brown hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing music.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Roofer, but he got bored and became a Actor. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Job, Religious. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Manfred Elton, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Kody Charlton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His silver hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Disease. Bonds: Poor, Family, Adventurer. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Charlton, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)14 (+2) 8 (-1)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Gyula, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy pastel pantaloons and a red scarf. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He is content.

Ideals: Disciplined. Flaws: Disease, Addict. Bonds: Slave, Mentor. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

John Gyula, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Brown-green garnet (90 gp). Tourmaline (90 gp). Blue quartz (12 gp).


Social Check DCs


William Ansley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His hair is cut close to his head. His brown unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with a spirit at a very young age, William has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Disease, Insane. Bonds: Military. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

William Ansley, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)14 (+2) 18 (+4)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 14
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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