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NPC Generator

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Advanced [show]


Tim Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a blue and tan handkerchief worn on his left side. He has done his best to style his black hair to look like a famous performer. He has several tiny topaz earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Rich, Immigrant, Enemies. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Tim Holton, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 11000 sp. 4 Tanglefoot bags. 2 Holy water. 3 Alchemist’s fire. 2 Holy water.


Social Check DCs


William Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean brown cloak covering his clean studded leather. He has styled his red hair well, parting it to the right. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, William studied abroad. In his 18th year, his parents were killed by a giants raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He was granted arcane powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against giants

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Enemies, Religious. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

William Rayden, Male Human Barbarian 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 58 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Heward Watson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Spy uniform. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are blue and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heward was born with his father's beautiful face. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Heward's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 14 years.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Heward Watson, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kyle Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his blonde hair. He has gleaming, smiling gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break.

Flaws: Impulsive, Insane. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Asheton, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Anselm Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears his auburn hair down. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Bonds: Attractive, Mentor, Religious. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Wilberforce, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 7000 cp.


Social Check DCs

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