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Advanced [show]


Heward Budd, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Religious. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Heward Budd, Male Human Warlock 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)7 (-2) 16 (+3)5 (-3)
Skills Insight +6, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Tiger eye turquoise (9 gp). Fiery yellow corundum (1400 gp). Black pearl (500 gp). Lapis lazuli (9 gp).


Social Check DCs


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. His eyes are amber and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Gerald began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and retire the richest man in the north

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Gerald Ashton, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Alex Stansfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear grey clothing when he does not wear armor. His blonde hair is greasy and uncared for. He has violet eyes and a grey hat with a tan feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Baker and found it very stressful. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Slave, Job. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Stansfield, Male Human Rogue 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His long red hair is drawn into a two foot long braid. He has gray eyes and a tan hat with a blue feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Poor, Nature. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Ralf Gentry, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 30000 cp.


Social Check DCs


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright green suits and hats, and is pretty ugly. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Anthony was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the ruined castle and found the beat up club and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Artistic, Persistence. Flaws: Ugly, Hedonist. Bonds: Family, Nature. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Anthony Beitz, Male Human Warrior 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10000 cp. Azurite (7 gp).


Social Check DCs

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