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NPC Generator

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Advanced [show]


Rolf Trollope, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and is wearing the road beaten gear of a warrior. His red hair has been sun bleached extensively. His gray eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Banker, but he got bored and became a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Fearful. Bonds: Slave, Job. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Trollope, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Anselm Lincoln, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. He has a long auburn beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Anselm Lincoln, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a colorful flower in his black hair. He has amber eyes and a green hat with a violet feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Shane hails from a village terrorized by drow. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Breeden, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 4000 sp. Carnelian (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His silver hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to clean up the streets

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Guardian. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Alex Remington, Male Human Bard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (40 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Gerard Tyndall, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. Blue sapphire (500 gp). Malachite (6 gp). 1 Half-Plate.


Social Check DCs

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