Gilbert Langston, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He prefers to wear tan clothing when he does not wear armor. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 3 years old his parents immigrated from the east. He worked as a nervous Interpreter and found it very stressful. He struck the Interpreter job and began his own company from there.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp.
Anthony Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Mortician, Anthony learned a great deal about his mother's area of expertise. He worked as a nervous Mortician and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To unite with his sister; and expand his business
Flaws: Cynical, Shy, Secretive. Bonds: Job, Family. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Bertram Kendal, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His red hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.
Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.
History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break.
Flaws: Impulsive, Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Wymar Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His black hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the north; and he has money and likes to spend it
Ideals: Entrepeneur, Justice. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Orc, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Adelard Royal, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a robe, a symbol of magic around his neck, and a hammer on his belt. Beneath his clothing is a huge mess of scar tissue. His hair is golden and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adelard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions
Ideals: Fighting, Gifted. Bonds: Slave, Attractive, Religious. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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