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NPC Generator

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Advanced [show]


Lewis Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries axes. His hair, while still mostly white, has prominent grey streaks. His eyes are gray and catlike.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Adventurer, In love. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Lewis Rutherford, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 60 pp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Trym Addington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a Bookbinder, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy. Bonds: Enemies, Poor. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Trym Addington, Male Human Wizard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1100 gp. Solid gold idol (500 gp).


Social Check DCs


Trey Riley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Mercenary business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Bonds: Poor, Has a crush, Job, Mentor. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Trey Riley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man dresses like a well dressed Knight does. He has shaved his head bald. This violet eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Religious. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Charles Dryden, Male Human Bard 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 130 pp. Red-brown spinel (40 gp).


Social Check DCs


Arnold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Actor uniform. His auburn hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: Human compassion; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Addict, Racist. Bonds: Job, Rich, Mentor. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Arnold Eastaughffe, Male Human Fighter 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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