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Advanced [show]


Anthony Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His brown hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anthony's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Anthony Melancon, Male Human Sorcerer 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 50 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)6 (-2) 11 (+0)6 (-2)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely brown suit with white socks and a vest with buckled shoes. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Jeweler profession.

History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Pickering, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills History +2, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. Aquamarine (1200 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Dean Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Stableman, Dean learned a great deal about his mother's area of expertise. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Sabotage a competitor.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Rutherford, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adam Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear violet pants and tee shirts. He wears a small hat to hide his balding. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Sellsword.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Brixton, Male Human Commoner 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Reid, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is heavily combed to the left. His eyes, though not visible through his cowl, are gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Terse, Disease. Bonds: Military, Nature, Job. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Reid, Male Human Rogue 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. A delicate silver chain set with a tourmaline (20 gp). A small bag of saffron. (20 gp).


Social Check DCs

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